![Dapper Dino](/img/default-banner.jpg)
- Видео 425
- Просмотров 6 963 299
Dapper Dino
Великобритания
Добавлен 26 фев 2018
Welcome to the channel. I'm here to introduce people to coding and give them the motivation and assistance that they need to start the projects that would otherwise never be conceived. Be sure to subscribe if you like what you see and I would highly recommend joining our Discord server to stay up to date with what's going on in our community and take part in helping others or in our small organised events. Be sure to also check out all our social media pages and I'll be seeing you around. Dapper Dino, Coding: Easy as 1, 2, Tea
Channel Logo and Banner created by: silvesii
Channel Logo and Banner created by: silvesii
Unity 6 - Unite 2023 Highlights
I recently attended Unite 2023 in Amsterdam. Many thanks to Unity for inviting me and getting me over there! It was an amazing time lots of interesting announcements were made at the event!
-----------------------------------------------------------------------------------------------------------
NGO Course GameDev.tv - www.gamedev.tv/p/unity-multiplayer-netcode/?coupon_code=HOLIDAYS
NGO Course Udemy - www.udemy.com/course/unity-multiplayer-netcode/
-----------------------------------------------------------------------------------------------------------
Join Our Community: dapperdino.co.uk/
-------------------------------------------------------------------------------------------------------...
-----------------------------------------------------------------------------------------------------------
NGO Course GameDev.tv - www.gamedev.tv/p/unity-multiplayer-netcode/?coupon_code=HOLIDAYS
NGO Course Udemy - www.udemy.com/course/unity-multiplayer-netcode/
-----------------------------------------------------------------------------------------------------------
Join Our Community: dapperdino.co.uk/
-------------------------------------------------------------------------------------------------------...
Просмотров: 2 350
Видео
My Unity Dev Experience At GDC 2023
Просмотров 2,8 тыс.Год назад
I recently attended GDC in San Francisco thanks to Unity for inviting me and getting me over there! It was an amazing time and it was great to get to meet many of you at the event. Check out the channels of the other Unity Insiders who were at GDC with me: @barj @samyam @TurboMakesGames @Unity3dCollege @CodeMonkeyUnity @PolyMars @GameDevGuide @GMTK @Miziziziz @TwoStarGames Join Our Community: d...
How To Add Matchmaking To Your Unity Multiplayer Game
Просмотров 5 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to get integrate UGS Game Server Hosting and Matchmaker into your Netcode For GameObjects game in 2023. For project files access, check out the repository here: github.com/DapperDino/Multiplayer-Character-Select Launch Parameter String: -ip 0.0.0.0 -port $$port$$ -queryPort $$query_port$$ -logFile $$log_dir$$/matchplaylog.log Matchmaker Landing...
How To Make A Unity Multiplayer Lobby System In 2023
Просмотров 15 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to get integrate UGS Lobby into your Netcode For GameObjects game in 2023. For project files access, check out the repository here: github.com/DapperDino/Multiplayer-Character-Select Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-sample Roadmap: resources.unity.com/unity-engine-roadmap...
How To Play With Friends Easily Using Unity Multiplayer Relay
Просмотров 11 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to let users connect to your Netcode For GameObjects multiplayer game over the internet. For project files access, check out the repository here: github.com/DapperDino/Multiplayer-Character-Select Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-sample Roadmap: resources.unity.com/unity-...
How To Make A Unity Multiplayer Character Selection Menu - Part 3
Просмотров 8 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to create a character selection menu using Unity's Netcode For GameObjects in 2023. For project files access, check out the repository here: github.com/DapperDino/Multiplayer-Character-Select Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-sample Roadmap: resources.unity.com/unity-engin...
How To Make A Unity Multiplayer Character Selection Menu - Part 2
Просмотров 8 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to create a character selection menu using Unity's Netcode For GameObjects in 2023. For project files access, check out the repository here: github.com/DapperDino/Multiplayer-Character-Select Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-sample Roadmap: resources.unity.com/unity-engin...
How To Make A Unity Multiplayer Character Selection Menu - Part 1
Просмотров 21 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to create a character selection menu using Unity's Netcode For GameObjects in 2023. For project files access, check out the repository here: github.com/DapperDino/Multiplayer-Character-Select Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-sample Roadmap: resources.unity.com/unity-engin...
How To Get Started With Unity Multiplayer In 2023
Просмотров 27 тыс.Год назад
This Unity Multiplayer tutorial will teach you how to get started with Unity's Netcode For GameObjects in 2023. For project files access, check out the repository here: github.com/DapperDino/Netcode-for-GameObjects-Template Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-sample Roadmap: resources.unity.com/unity-engine-roadmap/multiplay...
How To Create A Multiplayer Spell System In Unity 2022
Просмотров 15 тыс.2 года назад
This Unity Multiplayer tutorial will teach you all about the new official Unity multiplayer solution and how I've been implementing it in my own project! Multiplayer Course: www.udemy.com/course/unity-multiplayer/ Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Join Our Community: dapperdino.co.uk/ Just Here To Plug My Social Media Stuff: www.patreon.com/dapperdino www.twitch.tv/dapper_...
Unity Multiplayer Networking Game Dev Journey #3 - Elemental Attacks
Просмотров 10 тыс.2 года назад
This Unity Multiplayer tutorial will teach you all about the new official Unity multiplayer solution and how I've been implementing it in my own project! Multiplayer Course: www.udemy.com/course/unity-multiplayer/ Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Join Our Community: dapperdino.co.uk/ Just Here To Plug My Social Media Stuff: www.patreon.com/dapperdino www.twitch.tv/dapper_...
How To Upgrade To Unity Netcode For GameObjects
Просмотров 18 тыс.2 года назад
This Unity Multiplayer tutorial will teach you how to upgrade your project from MLAPI to Unity's Netcode For GameObjects. For project files access, check out the repository here: github.com/DapperDino/Unity-Multiplayer-Tutorials Multiplayer Course: www.udemy.com/course/unity-multiplayer/ Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/small-scale-coop-s...
Unity Multiplayer Networking Game Dev Journey #2 - Spell Casting
Просмотров 17 тыс.2 года назад
This Unity Multiplayer tutorial will teach you all about the new official Unity multiplayer solution and how I've been implementing it in my own project! Multiplayer Course: www.udemy.com/course/unity-multiplayer/ Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Join Our Community: dapperdino.co.uk/ Just Here To Plug My Social Media Stuff: www.patreon.com/dapperdino www.twitch.tv/dapper_...
How To Make A Multiplayer Game In Unity 2021.1 - Variable Permissions
Просмотров 12 тыс.2 года назад
This Unity Multiplayer tutorial will teach you how to make data private for specific clients which is useful in many cases, such as keeping your hand hidden in a card game. For project files access, check out the repository here: github.com/DapperDino/Mini-Multiplayer-Card-Tutorial Multiplayer Course: www.udemy.com/course/unity-multiplayer/ Multiplayer Landing Page: docs-multiplayer.unity3d.com...
How To Make A Multiplayer Game In Unity 2021.1 - Lobby
Просмотров 45 тыс.2 года назад
This Unity Multiplayer tutorial will teach you how to create your own lobby where players can join and ready up before starting a match. For project files access, check out the repository here: github.com/DapperDino/Unity-Multiplayer-Tutorials Multiplayer Course: www.udemy.com/course/unity-multiplayer/ Multiplayer Landing Page: docs-multiplayer.unity3d.com/ Boss Room Sample: unity.com/demos/sma...
How To Make A Multiplayer Game In Unity 2021.1 - Player Names
Просмотров 19 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1 - Player Names
Unity Multiplayer Networking Game Dev Journey #1 - Prototyping
Просмотров 47 тыс.3 года назад
Unity Multiplayer Networking Game Dev Journey #1 - Prototyping
How To Make A Multiplayer Game In Unity 2021.1 - Object Spawning
Просмотров 25 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1 - Object Spawning
How To Make A Multiplayer Game In Unity 2021.1 - Syncing Variables
Просмотров 30 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1 - Syncing Variables
How To Make A Multiplayer Game In Unity 2021.1 - RPCs
Просмотров 36 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1 - RPCs
How To Make A Multiplayer Game In Unity 2021.1 - Boss Room Sample
Просмотров 48 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1 - Boss Room Sample
How To Make A Multiplayer Game In Unity 2021.1 - Lobby Password
Просмотров 61 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1 - Lobby Password
How To Make A Multiplayer Game In Unity 2021.1
Просмотров 349 тыс.3 года назад
How To Make A Multiplayer Game In Unity 2021.1
How To Display Text On An LCD Screen Using An Arduino
Просмотров 3,8 тыс.3 года назад
How To Display Text On An LCD Screen Using An Arduino
How To Make A Multiplayer Game In Unity - Matchmaking
Просмотров 28 тыс.3 года назад
How To Make A Multiplayer Game In Unity - Matchmaking
How To Make A Multiplayer Game In Unity - Authentication
Просмотров 20 тыс.3 года назад
How To Make A Multiplayer Game In Unity - Authentication
How To Set Up Infrared (IR) Communication With Arduino
Просмотров 14 тыс.3 года назад
How To Set Up Infrared (IR) Communication With Arduino
How To Make A Multiplayer Game In Unity - Persistent Data
Просмотров 9 тыс.3 года назад
How To Make A Multiplayer Game In Unity - Persistent Data
How To Use A PIR Motion Sensor With Arduino
Просмотров 7813 года назад
How To Use A PIR Motion Sensor With Arduino
How To Make A Multiplayer Game In Unity (Mirror) - Character Selection
Просмотров 42 тыс.3 года назад
How To Make A Multiplayer Game In Unity (Mirror) - Character Selection
So just to be sure I understand, this technique, this tutorial, allows us to use Steam and Mirror to play online with friends, and it’s a free solution?
Is this same as NGO? Did they change the name?
why you multiply the Color.Lerp(,,healthPrecentage *100) and not by 0.01 ?
Downloading this project fresh and opening it up as it is, "build & run" gets stuck at a blank screen. Running it in the editor appears to work but that doesn't let me run multiple to test it out. Any help on this would be greatly appreciated.
great tutorial, but it won`t work for ios ((
Where is the final part, i'd love to see the final result
Hi, thanks for this video. Using Mirror + Playfab, Rpc's aren't received by both clients. Do you know how to fix it?
You sir are the best dinosaur ever, thank you!
yeah dude, the scalability factor is a must and i’m relieved that a 16 minute video can provide me with that. got yourself a new sub!!!
Question: How would this work for joystick axises?
Just wanted to say this information is still incredibly helpful today! In the very beginnings of working with Unity/C# and was able to get this feature working on my project with slightly different needs. Thank you!
Thanks for the tut. I have seen quite a few of these tuts now the problem is, NOBODY ever goes past loading the players into the scene. What Next? What NEEDS to be in the scene to continue playing?
if you use an AZERTY keyboard and you're looking for a solution about keycode.Z or other input, go to Edit -> Project Settings -> Input Manager then disable "Use Physical Keys"
will this work for WebGL?
For those who can't get the button press to change scene, make sure to drag and drop like said in the video, this took me too long to find out
For anyone wanting to reset all of their highscore entries you have to delete the hiscores.json which he shows where to find at 20:25
Hey i've completed the entire series and added additional things such as creating public or private lobbies and specifying the amount of player per lobby, however one thing i'm slaving my head over is trying to add inputted player names from the MainMenu and have them show in the lobby, if anyone knows anything on how to do this it would be much appreciated.
How to make sure that players create all lobbies on one server, and not connect via IP?
Well done and good explanation. Thank you.
bro, when ever i have selected another object animation stops , i have to manualy do it , any solution....
This may be a bit of a long shot, but do you know of any tutorials/examples for trying to change a players character/prefab while the game is already running.
Great, but how do we add dependencies if we have third party assets like dotween? Creating assembly causes to not find their existence. An my third party asset which included in my custom package doesnt have assembly definition to reference.
i followed along and everything is fine, but the button for the characters are not working. it seems that the buttons are not working because it wont display the character info. i even made sure to add the on click callback for the charactericonimage. any help?
Hello, this course was on Udemy, but I no longer see that it is possible to register, have you uploaded it completely free to RUclips? or are things missing?
You are a legend and you deserve much more views than this
not a wireframe shader
Hey Dapper, any chance you could make a tutorial on creating a Lobby Queue Scene using UGS (Unity Gaming Services) where players ready up and the host can only start the match when all players are ready. Also, in the lobby queue scene the host can still edit lobby options such as gamemode.
Dino do you only know these lang.. Can you please trach me web development I thik you are a great advisor if you coild please make videos from scratch
how can i implement this with a dialogue system?
i know this is an old video but im having an error with the ScoreboardEntryUI, im having a Console error saying "Cannot implicitly convert type 'int' to 'string'. I was wondering if you had a work around ive missed, i have incluede ToString() in the coding but it still doesnt like it AnyHelp will be Appreciated!
Have you added ToString(); to all the none string variables youre using?
I'm a developer and I really like this video. How can I get more design patterns in unity?
A few years later this video is still useful and very easy to follow and understand!
How were you able to have GetComponent() work on an interface? This doesn't seem to work for me.
you are the worst Explaning animator tutorial ever
Dude, mine has way more errors than you had, and I can't seem to fix them. I can't find anything like your code just for me to copy and paste to see if the errors go away (the copy is all correct).
Hey, i am a beginner with unity.... this was too much to take in. I'm making the multiplayer game for school work. To make it simpler i want to just automatically spawn both host and client with the characters i decided for them to have. How would i do that?
Where is the next one
Is it possible to save this change?
♥♥♥♥♥
You can pass the RebindingOperation through the OnComplete callback, don't use a lambda, only pass RebindComplete
I'm having some weird errors in the NetworkManagerLobby Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(28,26): error CS0115: 'CustomNetworkManager.OnClientConnect(NetworkConnection)': no suitable method found to override Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(35,26): error CS0115: 'CustomNetworkManager.OnClientDisconnect(NetworkConnection)': no suitable method found to override Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(42,26): error CS0115: 'CustomNetworkManager.OnServerConnect(NetworkConnection)': no suitable method found to override Assets\Scripts\MirrorScripts\CustomNetworkManager.cs(57,26): error CS0115: 'CustomNetworkManager.OnServerAddPlayer(NetworkConnection)': no suitable method found to override
in the editor it works fine for me. But in Standalone/Build the recognition doesnt seem to work:( Nothing happens... Any ideas?
Please, please, PLEASE continue this series. This tutorial is exactly what me and a lot of other people need. No one has done anything like this. Please continue with the tutorials
all pink? how can i fix it
this isnt a wireframe shader. this is a triplanar shader.
we didnt understand
If i understood correctly when we use CmdMove() with the command tag we're basically setting the method to work on the server. Then inside the server method we call the RpcMove which is a Client method since there's [ClientRpc]. Then what happens is On the update method if we're the owner of the gameobject, and if we're pressing space, we call the CmdMove() method which has the RpcMove() method inside it, which is eventually gonna move our gameobject in your client. My question is, where are we syncing the movement between the client and the server?
Answer to my question should be: When a client presses "spacebar" it executes the CmdMove() and then broadcasts RpcMove() to all clients. However only the gameobject owned by the client that pressed the space bar will execute rpcmove and perform the movement. This ensure that the movement is synchronized across all clients, but only affects the gameobject owned by the initiating client
Ok for some reason everything was working but only if i was the server and the client. When using the program only as a client it was not showing the updated position on the server, but only on the client itself. What i did to fix that was to change the "network manager" with the "authority network manager script", and now everything is working. I think it has something to do with the "network transform" component, not having the checkbox for the client authority anymore.
Wait I can put this in my project right? Not a blank one
If you're here because you want to understand about c# scope in Unity (or in general) I suggest you visit elsewhere. I'm sorry, but this entire video just seems unplanned, lacks structure and the explanation itself is just not good. Everything is very erratic, jumping from thing to thing without finishing a coherent thought. Pass.
i think it's okay when u already have experience with unity and coding, but yeh it's not beginner friendly